How does this Touch Input Event works?

Regarding Input Consumption:

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By default, if you use input, it is considered Consumed - used up and nothing else can process it.


And regarding Input Processing Procedure:

The usual order is in the link, but when it comes to regular actors implementing input:

342769-screenshot-7.png

This value decides which actor receives and consumes it first providing nothing else consumed it.


But as a general rule of thumb, you want all input in one place rather than scattered between many blueprints. This explains it well:

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