Hello,
I wonder if someone can help me. I’ve got maybe 25 sublevels in a single map, and I want to load them all at the same moment in the Event Begin Play of the persistent level because I have an intro cutscene that shows the whole map, but every time I use the node that loads level instances, when I package the game, then I launch it, and when we start playing, the sublevels unload and all the actors that were placed in those levels fall through the map and never stop falling!
I know that it might be something related to level streaming and Level Streaming Volumes, but I am not sure. Can somebody help me?
I did exactly what you tell me to do , to place Blocking Volumes with the Block All Preset in the ground of the persistent maps but they continue to fall, any more sugestions?