I have a lot of sublevels in a level and I want to load them all at the same time in order to the actors to not fall !

Hello,
I wonder if someone can help me. I’ve got maybe 25 sublevels in a single map, and I want to load them all at the same moment in the Event Begin Play of the persistent level because I have an intro cutscene that shows the whole map, but every time I use the node that loads level instances, when I package the game, then I launch it, and when we start playing, the sublevels unload and all the actors that were placed in those levels fall through the map and never stop falling!
I know that it might be something related to level streaming and Level Streaming Volumes, but I am not sure. Can somebody help me?

Thank you for your time and patience,

Lil Ebo

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Just put a block all collision volume at floor level in the persistent :slight_smile:

There’s no magic, it’s just things loading in a slightly different order.

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I did exactly what you tell me to do , to place Blocking Volumes with the Block All Preset in the ground of the persistent maps but they continue to fall, any more sugestions?

The persistent map. There is only one persistent map.

If you’re streaming, you have one level loaded all the time, that’s the persistent level.

That’s where the blocking volume goes.

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Oh ok, in the Level where all the sublevels are, ok.
I tought it was on inside each level, my bad!

Thank you, again!

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