I get this error when trying to build from source on mac

Build fails with this message:

Cannot code sign because the target does not have an Info.plist file and one is not being generated automatically. Apply an Info.plist file to the target using the INFOPLIST_FILE build setting or generate one automatically by setting the GENERATE_INFOPLIST_FILE build setting to YES (recommended).

I have no idea what any of this means. Please help.

Hi Ben,

I did a google search for “Unreal Engine Info.plist” and found this thread

You may need to set up code-signing (Mobile provision/certificate)

It might have changed, but last I remember is you are able to build a blueprint-only project without needing apple certs (100$ a year apple developer tax thing)

Hope that info can get you started.

1 Like

Try adding the user-defined Setting using the +
*ProjectOne is example project name.

Hope this helps

1 Like