I Fixed 3 Lyra & ShooterCore Animation Bugs

I fixed 3 bugs Michael Noland identified in the Lyra overview video, all related to the inability to get a character to spawn with unarmed animations.

What is the best way to report this as an official bug?

Lyra and ShooterCore are not (yet?) in Github, and these changes are to uasset files anyway so it’s difficult to share deltas. These are some bug fixes that IMO should be merged into the official release if its intent is to be kept up to date over time.

My characters can now spawn without weapons and their animations work after making the fixes discussed in this video:

EDIT: After posting the video I fixed one additional bug so that the feminine animations would work when Quinn is used and masculine when Manny is used. It’s a very easy extra step as documented in the Update section at this link:

Original thread I posted looking for help before traversing the rabbit hole myself:

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Hey. Thanks for the update. It really helped a lot.

There is one more issue to fix. Weapons decide the character’s cosmetic animation type whether feminine or muscular. Since there is no weapon equipped, it will always run a muscular one with your current pick. It is not the best way however, I’ve fixed it by checking the mesh name. :slight_smile:

Thanks for the note. After uploading the video I noticed the same thing, and I published an update to my blog with the fix, linking it in the YouTube video description.

I forgot to update this post saying that there was one additional step, but I’ve now made that update.

To see how I fixed the feminine animation versus masculine animation, see this link, it is discussed in the update section below the video. Very easy step.

Thanks for your feedback!

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