Why is it, I can load a mesh in the little mesh preview window and it shows perfect shadows and lighting, instantly. Once I load it into my scene, however, all shadows are black blobs. I have used several different types of light sources, changed the quality to low, high, production, rebuilt, rebuilt and rebuilt again. Set to Static, Dynamic and that third option (forgot the name). I’ve put in a Light Importance Volume, and still nothing seems to make my shadows work correctly. (Image upload does not work for me, links below.)
I don’t need my shadows to be dynamic, static is fine. But it would be nice if I could get both styles working, at that level of detail.