I do not understand how to log values

I need to log int, vectors, rotators values and etc, and do not understand how to use UE_LOG to log it. How to convert vectors, rotators and etc to TEXT()?
tnx

I assume you’ll want to use like this:

UE_LOG(LogClass, Log, TEXT("My Int Value: %s"), *intVariable);

That intVariable will be your integer value and that pointer sign before intVariable will return the string value required for the %s parameter. That is if your intVariable is 99 then the log will display

My Int Value: 99

tnx, yeah with that formatting works fine.
Some time earlier i read here that it won’t work with Fstring and will only with tchar, but i did not get any success with such conversion.
UE_LOG(LogClass, Log, TEXT(“Rot: %s”), *Rot.ToString()); works fine same as with integer.