Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Assets
Summary
Everytime I try and push the Update or start the Session to test the Island it brings me up this error:
/Chaos_Zonewars/Zone/ZoneOut
LogValkyrieValidation: Error: Found disallowed object type /Script/Engine. InheritableComponentHandler, Referenced by: Content/Zone/ZoneOut. uasset, Plugin mount point: /Chaos_Zonewars
UEFNValidation: Error: Found disallowed object type /Script/Engine. InheritableComponentHandler, Referenced by: See below for asset list, Plugin mount point: /Chaos_Zonewars.
UEFNValidation: Error:
Steps to Reproduce
- Make a Blueprint Class
- Make it related with PostProcessEffectActor_C
- Choose any effect
- Make some changes to the Post Procces Volume (either Color or Material)
- Use a post Procces Device and apply the new Blueprint
- Start session
- Error appears Session cant be started.
Expected Result
This Error in the down right corner: With your Blueprint and map name
/Chaos_Zonewars/Zone/ZoneOut
LogValkyrieValidation: Error: Found disallowed object type /Script/Engine. InheritableComponentHandler, Referenced by: Content/Zone/ZoneOut. uasset, Plugin mount point: /Chaos_Zonewars
UEFNValidation: Error: Found disallowed object type /Script/Engine. InheritableComponentHandler, Referenced by: See below for asset list, Plugin mount point: /Chaos_Zonewars.
UEFNValidation: Error:
Observed Result
This Error in the down right corner: With your Blueprint and map name
/Chaos_Zonewars/Zone/ZoneOut
LogValkyrieValidation: Error: Found disallowed object type /Script/Engine. InheritableComponentHandler, Referenced by: Content/Zone/ZoneOut. uasset, Plugin mount point: /Chaos_Zonewars
UEFNValidation: Error: Found disallowed object type /Script/Engine. InheritableComponentHandler, Referenced by: See below for asset list, Plugin mount point: /Chaos_Zonewars.
UEFNValidation: Error:
Platform(s)
UEFN PC
Additional Notes
Its essential for some maps