I spent today looking for an answer but to no avail,
I want to simply change the position of the leg from the control rig when Im pressing a button
Here is what i did
- Use original premade asset control rig
- add IA for my leg that i want to move
- adding pre initialize control rig with “add mapped skeletal mesh” as seen here
- Add a control rig component and child it to my “character mesh”
- creating the following flow, attached an image.
what am i missing?