I can't seem to get a flying character to move at all.

Hello there.

I am trying to make a flying character that chases the player. Imagine a bird companion. However, I seem to be unable to get it to move at all.

Currently it is a Character Blueprint, with Flying in the Movement Component enabled. There is navmesh in the map. There is an AI controller that tells it to keep moving around. Gravity is set to 0. All this but it just floats in place, completely unmoving.

Is there something I need to do in order to get this thing to move?

It capsule height should touch the ground(with nav mesh) otherwise, it won’t move.