I am following a tutorial on User interfaces with UMG on the unreal documentation site, and I am at the part where you add a player controller class. I am unable to compile it successfully, and I get a really long error in my Output log which I will put below. A couple things to note is that I didn’t follow along with the tutorial is the name of the project, but every time I had to mention the projects name I just changed it to my own, and my project is also a third person project instead of a blank one.
Error(s) here:
CompilerResultsLog: Error: FortniteCloneCharacter.cpp.obj : error LNK2019: unresolved external symbol “__declspec(dllimport) public: static void __cdecl UHeadMountedDisplayFunctionLibrary::ResetOrientationAndPosition(float,enum EOrientPositionSelector::Type)” (_imp?ResetOrientationAndPosition@UHeadMountedDisplayFunctionLibrary@@SAXMW4Type@EOrientPosition
Selector@@@Z) referenced in function “protected: void __cdecl AFortniteCloneCharacter::OnResetVR(void)” (?OnResetVR@AFortniteCloneCharacter@@IEAAXXZ)