window10 X64 ,UE4.19,IOS11.3 the new ipad , while launch ,it always show remote compiling requires a server name …, i dont know how solve this windows system,but it’s good with UE4.18.
You should have dedicated Mac (real or virtual machine) with XCode installed in order to build AR iOS application on Windows. Some plugins like AR require Mac for it. You can start from this: https://docs.unrealengine.com/en-us/Platforms/iOS/Windows
thanks ，i used VM to do this :）