I am encountering the crash in version 5.5.4.
Running F:/Tools/UE_5.5/Engine/Build/BatchFiles/Build.bat -projectfiles -project=“E:/Unreal Projects/soudache/soudache.uproject” -game -rocket -progress
Using bundled DotNet SDK version: 8.0.300
Running UnrealBuildTool: dotnet “…\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll” -projectfiles -project=“E:/Unreal Projects/soudache/soudache.uproject” -game -rocket -progress
Log file: C:\Users\10359\AppData\Local\UnrealBuildTool\Log_GPF.txtGenerating VisualStudioCode project files:
Discovering modules, targets and source code for project…
No valid Visual C++ toolchain was found (minimum version 14.38.33130, preferred version 14.38.33130). Please download and install Visual Studio 2022 17.8 or later and verify that the “MSVC v143 - VS 2022 C++ x64/x86 build tools (v14.38-17.8)” component is selected in the Visual Studio 2022 installation options.
Total execution time: 0.72 seconds
Visual Studio 2022 x64 must be installed in order to build this target.

It seems like I’m missing the required C++ toolchain (Visual Studio), but the fact is I selected VSCode as my Source Code Editor.
I already have VSCode installed on my computer.
**
So what should I do?**
