I want to create an project in c++ on My Mac OS X (1,6 GHz Intel Core i5/Intel HD Graphics 6000 1536 MB) but i always get this warning message:
An error occurred while trying to generate project files.
Running Mono…
Setting up Mono
/Users/Shared/UnrealEngine/4.12/Engine /Users/Shared/UnrealEngine/4.12/Engine/Binaries/Mac
Discovering modules, targets and source code for project…
Compiling with non-standard Xcode (xcode-select): /Library/Developer/CommandLineTools/
Triggered an exception while looking for SDK directory in Xcode.app
System.IO.DirectoryNotFoundException: Directory ‘/Library/Developer/CommandLineTools/Platforms/MacOSX.platform/Developer/SDKs’ not found.
at System.IO.Directory.ValidateDirectoryListing (System.String path, System.String searchPattern, System.Boolean& stop) [0x00000] in :0
at System.IO.Directory.GetFileSystemEntries (System.String path, System.String searchPattern, FileAttributes mask, FileAttributes attrs) [0x00000] in :0
at System.IO.Directory.GetDirectories (System.String path, System.String searchPattern) [0x00000] in :0
at System.IO.Directory.GetDirectories (System.String path) [0x00000] in :0
at UnrealBuildTool.AppleToolChain.SelectSDK (System.String BaseSDKDir, System.String OSPrefix, System.String& PlatformSDKVersion, Boolean bVerbose) [0x00000] in :0
ERROR: Invalid SDK MacOSX.sdk, not found in /Library/Developer/CommandLineTools/Platforms/MacOSX.platform/Developer/SDKs
What is the problem? I have Visual Studio Code installed with the c/c++ plugin and it also installed some packages called “mono”.
Please Help!