I can't compile/build new c++ project

(I use Visual Studio Community 2017 and UE 4.15.3 on Windows 10 64-bit )
Whenever i try to compile a simple UE c++ project programs says this:

The project could not be compiled. Would you like to open it in Visual Studio?

Running D:/Programs/Epic Games/UE_4.15/Engine/Binaries/DotNET/UnrealBuildTool.exe MyProject2 Development Win64 -project=“C:/Users/Дмитрий/Documents/Unreal Projects/MyProject2/MyProject2.uproject” -editorrecompile -progress -NoHotReloadFromIDE
Performing full C++ include scan (building a new target)
Creating makefile for MyProject2 (no existing makefile)
@progress push 5%
Parsing headers for MyProject2Editor
Running UnrealHeaderTool “C:\Users???਩\Documents\Unreal Projects\MyProject2\MyProject2.uproject” “C:\Users???਩\Documents\Unreal Projects\MyProject2\Intermediate\Build\Win64\MyProject2Editor\Development\MyProject2Editor.uhtmanifest” -LogCmds=“loginit warning, logexit warning, logdatabase error” -Unattended -WarningsAsErrors -installed
Reflection code generated for MyProject2Editor in 3,7577057 seconds
@progress pop
Performing 8 actions (4 in parallel)
[2/8] Resource ModuleVersionResource.rc.inl
[3/8] Resource PCLaunch.rc
PCH.MyProject2.cpp
c1xx: fatal error C1083: ?? 㤠??? ??? 䠩? ?஬??? ??? ???: C:\Users?"???’???\Documents\Unreal Projects\MyProject2\Intermediate\Build\Win64\UE4Editor\Development\MyProject2\PCH.MyProject2.h.pch: No such file or directory
ERROR: UBT ERROR: Failed to produce item: C:\Users???਩\Documents\Unreal Projects\MyProject2\Binaries\Win64\UE4Editor-MyProject2.dll
Total build time: 10,55 seconds (Local executor: 0,00 seconds)

Question: How to fix it?

I think your issue is related to this one: Compile failed… Failed to generate project files

UBT (Unreal Build Tool) seem to not read special characters like the ones in your pc user name
so a quick fix would be to move your project to a folder without special characters in it, something like C:\UE4Projects\MyProject\.

Hope this helps,

Luca.

Thanks, that helped.