When I create a C++ class (A custom Blueprint) and I edit it in VS17 I can’t compile the project. Even when the code is OK I get “UBT ERROR failed to produce item /xxxx.dll”
Am I doing something worng? I’ve runed it on administrator mode and in UE 4 edtior and I just get like missing .dll
Sure, I can’t open the UE4 project because of the issue but the error in c++ is the same.
That’s all my code in a third person template as a blueprint function class, and you can see the log too.