I can't compile after creating C++ class

When I create a C++ class (A custom Blueprint) and I edit it in VS17 I can’t compile the project. Even when the code is OK I get “UBT ERROR failed to produce item /xxxx.dll”
Am I doing something worng? I’ve runed it on administrator mode and in UE 4 edtior and I just get like missing .dll

I could upload some captures. Thanks!

EDITED: Upleaded all my code and log.

Sounds like you have some issues with unreal reflection system, can you post your code?

Sure, I can’t open the UE4 project because of the issue but the error in c++ is the same.
That’s all my code in a third person template as a blueprint function class, and you can see the log too.

Ok I just had a broken link in “Usavetext” because i rename the node and the i dind’t change it the .h so thats all.