Summary
I can’t bind a color variable to the Set Vector Parameter function or any of its variants… I also tried using color_alpha, but it didn’t make a difference; when I try to bind the field, it remains empty.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
UI/Tools
Steps to Reproduce
Create a material instance by inheriting from Fortnite>UI>Materials>M_UI_Rectangle
Create a Blueprint widget with an image and use your material as its brush
Create a vector variable in the widget (of the color type), and try to set up the bind:
Brush → Set Vector Parameter, or Brush->Set Vector Parameter From Color, and try to assign the created variable to the bind’s Value field
Expected Result
The bind should be created without any issues for the widget
Observed Result
The bind is ignored, the “Value” field of type color is not assigned
Platform(s)
PC
