In that picture you can see that I am testing 3 different transparent shaders. 2 are from Amberify, and one is just a simple one I created.
All of them are showing correctly inside the editor, the problem occurs only in a cooked package, in Development or Shipping mode.
I have tried to look for warnings or errors in the cook process but nothing happens, the shaders are compiled with no warning whatsoever.
This problem has started when I authorized virtual textures. But I have checked that all these shaders are not using any VT, and anyway if it was a problem with VT I would have errors or warning.
I am using forward shading, DirectX 12 and I am using a RT4090 video card.
I am out of options, that is why I am posting here, with the hope that someone else got this issue and fixed it.