Hello, I’ve been trying to find a solution for this for several days but I can’t find anything, I hope you can help me.
I’m trying to grab an object from the stage and assign it to a socket, but despite having the socket created and renaming, or moving it, the object is grabbed, but by hand, not the socket. I think I am missing code, or in this latest version it does not work, because I tried an Unreal project called darts!, in which I modified the sockets and if it identified them, I do not understand that I am missing or what I am doing wrong.
I follow the “Oculus VR Production for Unreal Engine” guide, in https://learn.unrealengine.com and downloading his project does allow me to attach to sockets, so I don’t understand what I’m missing…
Thanks in advance, I leave you screenshots.