I have Windows 7. I have Visual Studio 2017. I cannot create a new C++ project. There is a fatal error C1083. writes it.
The project could not be compiled. Would you like to open it in Visual Studio?
Running C:/Program Files/Epic Games/UE_4.21/Engine/Binaries/DotNET/UnrealBuildTool.exe Development Win64 -Project="C:/Users//Documents/Unreal Projects/MyProject/MyProject.uproject" -TargetType=Editor -Progress -NoHotReloadFromIDE
FSceneViewport::OnFocusLost() reason 2
Creating makefile for MyProjectEditor (no existing makefile)
Performing full C++ include scan (no include cache file)
Using Visual Studio 2017 14.16.27023 toolchain (C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023) and Windows 10.0.17763.0 SDK (C:\Program Files (x86)\Windows Kits\10).
@progress push 5%
Parsing headers for MyProjectEditor
Running UnrealHeaderTool "C:\Users\??????\Documents\Unreal Projects\MyProject\MyProject.uproject" "C:\Users\??????\Documents\Unreal Projects\MyProject\Intermediate\Build\Win64\MyProjectEditor\Development\MyProjectEditor.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed
Reflection code generated for MyProjectEditor in 12,3312372 seconds
@progress pop
Building 8 actions with 2 processes...
@progress 'Compiling C++ source code...' 0%
@progress 'Compiling C++ source code...' 12%
[1/8] PCLaunch.rc
@progress 'Compiling C++ source code...' 25%
[2/8] SharedPCH.Engine.cpp
c1xx: fatal error C1083: Cannot open compiler intermediate file: 'C:\Users\?'?????????'\Documents\Unreal Projects\MyProject\Intermediate\Build\Win64\MyProjectEditor\Development\Engine\SharedPCH.Engine.h.pch': No such file or directory
ERROR: UBT ERROR: Failed to produce item: C:\Users\??????\Documents\Unreal Projects\MyProject\Binaries\Win64\UE4Editor-MyProject.dll
(see ../Programs/UnrealBuildTool/Log.txt for full exception trace)
Total build time: 18,87 seconds (Parallel executor: 0,00 seconds)