I can launch a Live Edit session but i can't load into it

Summary

When i launch a live edit session in the editor everything works fine, but when the client has loaded everything and get a loading screen, i get some errors in the logs saying i have not enough space. Even though i still have enough space in both of my drives.

Right now i can’t progress on my project currently because of this issue.

I’m using my Xbox Series X to build in Live Edit as the editor crashes because of running out of video memory when launching Fortnite locally on my pc.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Live Edit

Steps to Reproduce

  1. Open a project with 19k actors or more
  2. Launch a session

Expected Result

The session should have launched without any issue when loaded

Observed Result

The client gets an infinite loading screen unless we disconnect the session.

Platform(s)

windows

Upload an image


Screenshot 2026-03-30 200544.png

I have a video showcasing how the issue happens