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I am running Unreal engine 5.4 on mac and it requires that I must use Xcode. Anytime I create the project and try to build it from xcode, it always hits me with this error saying: LogProjectManager: Error: Failed to open descriptor file ../../../../../../
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unreal-engine
Kinam_deast12
(Kinam_deast12)
October 6, 2024, 7:31pm
1
Screenshot 2024-10-06 at 20.00.14
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