Confused between 3070 ti vs 4060. Plz suggest
why confused? you want raw specs? you can read those?
https://www.techpowerup.com/gpu-specs/geforce-rtx-4060.c4107
this is a no brainer. the 40 is just a version gimmick of a number. the 3070ti slams the 4060 all over the place. there is nothing in a 4060 you’d want.
You will learn that the series number means nothing unless your comparing the same version of the card. Ex: 4060 vs 3060 obviously the 4060 will be better but the 3070 is way better then the 4060.
I’d go for a card with more than 8gig - that will be a big limitation when working with Unreal.
I’d opt for a 4070 if you can, at least - they have 12gig, run faster than the 3070ti, use much less power (lovelace) and are usually a lot smaller (and quieter).
The 40 series also has DLSS 3.
what about rtx 3060 vs rtx 4060 , 3060 has 12 GB VRAM and 4060 has 8 GB. Will it play major impact while using Unreal? I am asking because both of them are in similar range and suits my budget too
the 4060 is ~120% of a 3060 in compute and output performance. and a lower wattage at that.
if you do a lot of authoring of assets, 12 GB come in handy. 8 GB should be enough in most recent games and optimized development tho. resolution should be limited to 1440p either way.
if you still have that 3070 ti option in your budget you should go for that one. it slams both of them in raw performance.
I had a 3070ti with 8gig and I was continuously running out of VRAM in Unreal (not just pool memory - but actual “you’ve run out of VRAM” and couldn’t run games like FarCry6 at their highest settings - even at 1080p.
If it were my choice, I’d go with a 12gig card even if it meant taking a step back to a 30 series card.
Question: What are you using / running right now as a rig? If you can get by holding off, maybe hold off. As its a weird time to be buying. Nvidia play so many games with the 4000 series (Nvidia marketing is all about deception / lies). Look at past games Nvidia played with 4080’s.
Think about it. The timing isn’t great. Its post Black-Friday but pre Xmas - ouch… There’s a lot of game playing going on (here’s looking at you TARGET). So you risk getting badly burnt.
But, if you absolutely have to buy now for UE5, then go out of budget and get a 4090 based rig. Yes it sucks paying 3600 - 4500 for a high-end rig, that isn’t really all that future proof for UE5. But if you have to have all the latest features of UE5 now, then what else can you do. But ask yourself this… Development in UE takes time. So what else might be available maybe in 6 months or a year’s time, when you actually have some real work to show off? Just 2c fwiw.
xcuse me, but… how do you throw up stuff like that? dude/dudette are defo not on a 3-4k budget. not gonna get a 4090.
i gotta agree tho… nvidia were “affordable raytracing for everybody” on the 30 series. the 40 series is a marketing mishap and a half. it’s got beef but they are stingy with the memory to push higher resolutions on mid tier cards.
a proposed 3060 is decent. i can run all raytraced on my 3060 craptop. basicly stock desktop level performance, tho. it runs at average 30 fps in raytraced 1080p on the citypark lite project in editor. simple benchmark. downgraded to shadow maps i get into my 48 fps limit comfortably. at 8k shadows it starts to drop tho. with 12 GB of vram you have more options for virtual shadow maps. still gotta run just decent tho. hmm. this is were development and optimization enters the game. you gotta squeeze the performance out of it. you can do that with every graphics card and a certain level of artistry for a lower level of graphics. no need to run high end if you get it to look as good as you want. my nanite tests are not conclusive, yet. i ran the valley demo once on 16 gigs of ram and all software raytraced. something below 20 iirc. alil more with dlss and some shadow cuts. old screenshot found. have not tried it with now 32 gigs of ram and 5.3 optimizations. maybe eventually. not feeling too crazy about it. 6 GB of vram is pushing that lil more then i’d like. /my2cents
8 GB is probably not enough.
I looked at a 4060 16 GB versus a 4070 12 GB recently for a gaming build, and went with the 4070 for raw performance, but if you will edit big levels, the 16 GB version of the 4060 is more applicable. (But of course not as fast overall for things that fit in the 80 GB of to 3070 Ti)
Also, what’s the rest of the system? How much RAM do you have in the main computer? You should have at least 4x as much system RAM as VRAM as a rule of thumb. If your system is only 32 GB, it doesn’t make much sense to have more than 8 GB VRAM.
Hi, this is exactly my doubt. a 4060 ti with 16gb of vram or a 4070 with 12gb of vram? my sistem has 64gb of RAM. CPU is ryzen 9 7950x
Honestly, I would go with the 4070, because the 4060 Ti is so limited on shader units. The 12 GB of VRAM is enough for hobby game development.
it´s to use in archviz with unreal engine.
switch to AMD get a 6800