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Registered restarted process F:\UE5\UE_5.1\Engine\Binaries\Win64\UnrealEditor.exe (PID: 11120, previous PID: 23936)
Loading module F:\UE5\UE5projects\cpp\MyProject\Binaries\Win64\UnrealEditor-MyProject.dll (0.085 MB)
Loaded 1 module(s) (0.000s, 5 translation units)
Live coding ready - Save changes and press Ctrl+Alt+F11 to re-compile code
Manual recompile triggered
---------- Creating patch ----------
Running F:\UE5\UE_5.1\Engine\Build\BatchFiles\Build.bat -Target=“MyProjectEditor Win64 Development -Project=”“F:/UE5/UE5projects/cpp/MyProject/MyProject.uproject”“” -LiveCoding -LiveCodingModules=“F:/UE5/UE_5.1/Engine/Intermediate/LiveCodingModules.txt” -LiveCodingManifest=“F:/UE5/UE_5.1/Engine/Intermediate/LiveCoding.json” -WaitMutex -LiveCodingLimit=100
Quick restart disabled when re-instancing is enabled.
Running UnrealBuildTool: dotnet “…..\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll” -Target=“MyProjectEditor Win64 Development -Project=”“F:/UE5/UE5projects/cpp/MyProject/MyProject.uproject”“” -LiveCoding -LiveCodingModules=“F:/UE5/UE_5.1/Engine/Intermediate/LiveCodingModules.txt” -LiveCodingManifest=“F:/UE5/UE_5.1/Engine/Intermediate/LiveCoding.json” -WaitMutex -LiveCodingLimit=100
Log file: C:\Users\Ewall\AppData\Local\UnrealBuildTool\Log.txt
Creating makefile for MyProjectEditor (no existing makefile)
Parsing headers for MyProjectEditor
Running Internal UnrealHeaderTool F:\UE5\UE5projects\cpp\MyProject\MyProject.uproject F:\UE5\UE5projects\cpp\MyProject\Intermediate\Build\Win64\MyProjectEditor\Development\MyProjectEditor.uhtmanifest -WarningsAsErrors -installed
Total of 5 written
Reflection code generated for MyProjectEditor in 1.2356977 seconds
Building MyProjectEditor…
Using Visual Studio 2019 14.29.30148 toolchain (E:\Microsoft Visual Studio\VC\Tools\MSVC\14.29.30133) and Windows 10.0.18362.0 SDK (C:\Program Files (x86)\Windows Kits\10).
Determining max actions to execute in parallel (4 physical cores, 8 logical cores)
Executing up to 4 processes, one per physical core
Building 5 actions with 4 processes…
[1/5] Compile MyProject.init.gen.cpp
c1xx: error C3859: δ??? PCH ???ڴ?
c1xx: note: ϵͳ???ش??1455: ҳ???С???ɲ??
c1xx: note: ???Precompiled Header (PCH) issues and recommendations - C++ Team Blog ???
c1xx: fatal error C1076: ??? ?ﵽ???
[2/5] Compile TP_ThirdPersonCharacter.gen.cpp
F:\UE5\UE5projects\cpp\MyProject\Source\MyProject\TP_ThirdPerson\TP_ThirdPersonCharacter.h(7): fatal error C1083: ?????? ??InputActionValue.h??: No such file or directory
[3/5] Compile TP_ThirdPersonGameMode.gen.cpp
[4/5] Compile TP_ThirdPersonCharacter.cpp
F:\UE5\UE5projects\cpp\MyProject\Source\MyProject\TP_ThirdPerson\TP_ThirdPersonCharacter.h(7): fatal error C1083: ?????? ??InputActionValue.h??: No such file or directory
[5/5] Compile TP_ThirdPersonGameMode.cpp
F:\UE5\UE5projects\cpp\MyProject\Source\MyProject\TP_ThirdPerson\TP_ThirdPersonCharacter.h(7): fatal error C1083: ?????? ??InputActionValue.h??: No such file or directory
Build failed.
- i add c++ content to the project, but get an error