Huge stuttering on camera following ragdoll

Hi everyone,

I’m trying to implement a Ragdoll to animation recovery system. For that I made a custom movement mode in a character movement component class that is tracking the pelvis position of my character while ragdolling to move the component accordingly.

The issue I encounter is that there is a very noticeable stuttering on the camera when doing so. I’m assuming this might have to do with a sync issue with the differents threads involved (ragdoll physics, movement component, camera boom ?)

Any help would be very welcomed <3

Note: I tried moving this logic in the ACharacter blueprint by setting the location of the capsule component on my pelvis but same issue appears.
I also tried to play with the different substepping option in the project settings physic but no luck so far.
Enabling camera lag helps a bit but it’s a feature i don’t really want to use.



Someone smarter than me must have an answer to this :frowning: