Summary
Since this patch with one of my maps has huge issues with missing landscape or missing landscape collisions.
This completely breaks the game or player movement and is only visible in public codes.
Private codes and testing sessions are mostly unaffected, also it sometimes happens in testing as well that the landscape is missing
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
- Memory calculation
- Publish build in the creator portal
- Map goes live
Expected Result
Landscape is visible and has a collision
Observed Result
Landscape sometimes is invisible, andthe player is floating in the air, or the landscape is visible but has no correct collision and player seems to bug / can not move
Platform(s)
Tested and occured on both PC and cloud gaming mobile, Probably all platforms
Island Code
0510-0384-5646
Video
Additional Notes
Big problem is this it did not occur in session testing as well as private code. This only happened in a public live version of the game.
This issue happened 2 times in a row. 1 Time the landscape was completly invisible, the other time as shown in the video.
Only making a completly new build in UEFN, recalculating memory and publishing again helped the issue. This is very critical as you can not really know if a build works completly until it goes live. If it happens while live players instantly leave (Which is bad :D)