Huge bug in Baller Spawner (frame rates affects the movement speed)

Summary

I am making a game where players drive a Baller.

I just noticed that if I change my target frame rates in the Fortnite settings, it affects the movement speed of the Baller.

At 30 fps it goes fastest, and if I increase the target fps, the Baller movement speed decreases.

That’s game breaking.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Stability

Steps to Reproduce

Add a Baller Spawner to your level and drive it.
Go to the Fortnite video settings and change the Frame Rate Limit.
Observe how your Baller will drive slower if you increase the Frame Rate Limit.

Expected Result

The Baller movement speed should be frame independent.

Observed Result

Baller goes slower than it should when Frame Rate Limit is higher.

Platform(s)

PC

Island Code

not published yet