Hey there,
I want to make a material that applies grass on top of the terrain, and dirt/rock on slopes. This is pretty straight forward.
Additionally, I need to be able to hue shift my textures.
Unfortunately, floats don’t work with Texture Objects apparently.
I searched online for an answer but couldn’t come up with anything.
Any advice or workarounds would be much appreciated.
Thank you,
-MetricZero