Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
UI/Tools
Summary
Hello all, I have come across an experience-breaking issue with the HUD Modal Widget.
If you add a “Quiet” button, you’ll automatically be unable to push changes due to an “Illegal Issue”. This is because of the recent Font change in Fortnite. We do not have access to it according to UEFN, therefore when the Quiet button is used (the only button that uses the font), it’ll cause an error.
Now, most importantly: DO NOT EDIT YOUR QUIET BUTTONS.
If you have Quiet buttons already present in an experience in UEFN, they will work fine, however, as soon as you make any changes within the Widget editor, you’ll no longer be able to push changes, thus rendering your experience non-functional.
“Regular” and “Loud” buttons are unaffected as they still use the original “Burbank” font.
Thank you for reading.
Steps to Reproduce
Create HUD Modal Widget, add “Quiet” Button then attempt to Push Changes.
Expected Result
The changes should push, however an error appears stating that the new font added to Fortnite (which is also used in the Quiet Button) is an illegal asset.
Observed Result
The projects changes cannot be pushed, therefore the entire project is unable to be finished.
Platform(s)
PC
Additional Notes
Regular and Loud buttons work correctly.