HUD messages shift position if another message is in a queue (same layer)

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Devices

Summary

On the HUD message device, 2 messages on the same layer will affect each other’s positions (both custom widgets). That shouldn’t happen

Steps to Reproduce

Make 2 HUD messages with 2 widgets, one triggers with events and the other through verse (tells the HUD device to show)
Add two buttons to trigger them. One through events and one through verse
Start game and press a button to show one, then press the button to show the other

Expected Result

2nd message shows in its coded position, 1st message disappears

Observed Result

both messages have shifted positions, as if both devices don’t know each other has triggered

Platform(s)

pc