Summary
Verse OnBegin does not appear to execute, and even direct device connections (HUD messages/audio devices) are not functioning in-game, including in fresh blank projects with no Verse logic.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Other
Steps to Reproduce
- Create a fresh blank UEFN project.
- Place a Player Spawner, HUD Message Device, and Button Device.
- Directly connect the Button Device to the HUD Message Device using “Show HUD Message”.
- Launch the session and press the button.
- Also tested a Verse device using OnBegin with RewardMessage.Show().
Expected Result
The HUD message should appear on screen when the button is pressed or when OnBegin executes.
Audio devices should also play sounds correctly when triggered.
Observed Result
No HUD message appears on screen and no audio plays in-game, even in fresh blank projects with no Verse logic.
Verse OnBegin also appears not to execute.
Platform(s)
Windows PC
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Additional Notes
I have already tested:
- fresh blank projects
- fresh Verse devices
- direct device connections without Verse
- removing from OnBegin
- deleting/replacing Verse devices
- rebuilding Verse
- restarting Fortnite and UEFN
The issue still occurs consistently.
