Summary
When you call .SetText() in Verse on a HUD Message Device, it is shown to applicable players.
This is a change in behavior, and I do not think it is intended. Previously, .Show() would have to be called to display the HUD message. SetText() should update the message in the HUD, without affecting whether it is displayed.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
- Have a HUD message device in the world, Message Recipient = ALL
- Do not show the HUD to players
- Call .SetText() on the HUD message device, do not call .Show()
- Observe HUD message is displayed to players
Expected Result
.SetText does not display HUD message devices
Observed Result
.SetText displays HUD message devices
Platform(s)
PC / ALL
Island Code
5471-4550-8290