HUD Message Device does not display the correct text color and size

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Creative

What Type of Bug are you experiencing?

Devices

Summary

HUD Message Device text colors and size will not display correctly. I have multiple HUD Message Devices on my map and each set to different color and sizes of text, but the first HUD Message Text that is displayed on the map will override the display of the other HUD Message Device’s Text

Steps to Reproduce

Place multiple HUD Message Devices and set each to different text colors and sizes. Then Trigger all the HUD Message devices back to back. End the game and restart it and start with a different HUD Message Device and trigger them all again.

Expected Result

Each HUD Message Device should display the correct text color and text size set for that device, not the settings of the first message that was displayed on the map.

Observed Result

The First Message displayed by a HUD Device sets the text size and color for the rest of the HUD Devices displayed in that game when it should be displaying the proper text size and color set by each HUD Device individually

Platform(s)

All

Additional Notes

Video Link of how to reproduce this bug