Hey, i have method to get a character hud, i get it like this Cast(Cast(Controller)->GetHUD()), but for some reason HUD is nullptr in this method, but in move method everything is fine, in standalone mode, but in listen or dedicated server HUD is nullptr
i think the controller only exists on the client of the respective player.
edit: that seems only parially true.
Great illustration on the topic:
can you provide a bit more code/insight to your problem?
hi, im find out one more think, if i try to get hud on the connected client its works perfect, but if i call it on my lister server client its return nullptr
edit: and if i call GetWorld->GetFirstPlayerController() on listen server client, its similary return nullptr
You cant get the controllers of other players on the client, if that what you are trying to do.
no, i try to get player controller of lister server owner
