I’m experiencing a strange bug when packaging and deploying to android, I’ve reproduced this in the top down template.
I’ve added a widget to the viewport that contains text and an image, in the editor viewport everything looks normal but on an android device the HUD is flipped vertically and horizontally, this includes the yellow/red debug messages that can appear.
I’ve even tried changing the render transform angle to rotate the canvas the other way and it is still flipped in the packaged build.
Only thing I can think of on 2 feet is that your screen orientation is upside down or altered.
The hud or any widget along with the viewport should automatically correct their orientation, if set to do so.
Its possible to get the result you are getting if the values for it are scrambled.
Its also possibpe to get the same issue if you have an older android sdk installed and release on newer devices.
Just try and output in text, from within the app/hut what the screen orientation is, to see what the device thinks its doing vs what the app is actually doing…