HUD Controller Device lacks per-player control (needs Register Player / Unregister Player, not just Class/Team)

Summary

The HUD Controller device only supports targeting players by Class and Team designations. This is not granular enough for many game designs. There is currently no way to show/hide or control a HUD element for a single specific player at runtime. Please add per-player control to the HUD Controller device: a ‘Register Player’ and ‘Unregister Player’ function (via Verse and/or direct event bindings) so the device can be shown for an individual player and removed for another, independent of their Class or Team. Only having Class and Team forces awkward workarounds (spawning many duplicate devices, or reassigning classes/teams just to drive HUD visibility).

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

  1. Place a HUD Controller device in a Creative/UEFN island.
  2. Open the device options - note that visibility/targeting can only be set by Selected Class and/or Team.
  3. Start a session with multiple players who share the same Class and Team.
  4. Attempt to show the HUD element for only ONE specific player while hiding it for the others on that same Class/Team.

Expected Result

The HUD Controller device should offer per-player control in addition to Class and Team. Specifically, a ‘Register Player’ and ‘Unregister Player’ function (exposed via direct event bindings and a matching Verse API) so a creator can show/enable a HUD element for one specific player and hide/remove it for another at runtime, regardless of whether those players share the same Class or Team.

Observed Result

The HUD Controller device can only be targeted by Class and/or Team. There is no per-player Add/Remove list, so every player who shares the same Class/Team is forced into the same HUD state. It is impossible to control the HUD for a single individual player without placing many duplicate devices or reassigning players’ classes/teams purely to drive HUD visibility, which is inefficient and error-prone.

Platform(s)

All platforms (PC, Console, Mobile). This is a UEFN/Creative device design limitation, so it affects every platform the island runs on.

Island Code

0148-0322-5437, 9546-9918-8917, 0554-1640-9952, 3237-7822-8160, 3914-7486-9996

Additional Notes

In our use case, Piece Control 2v2 uses teams and classes already, and this is mainly needed for the Reticle prepping for custom items. We want to be able to remove the reticle per player. You also currently can not remove the reticle using Verse

FORT-1123853 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.