HTC Vive Steam Multiplayer Session

Hey Guys,

I am using sessions and steam online subsystem for multiplayer. When a client joins a session, it looks like you are controlling other player’s vive controllers. To the server it looks like each other connected clients is mimicking the same movements on the controller. Same thing happens for each connected client. Each of them see themselves moving everyone else’s controllers. Has this happened to anyone before or know a way to solve this?