HTC Vive passthrough camera AR/VR development

Hello, sorry to revive the thread. I read through multiple times and tried to wrap my head around everything. I am testing on an HTC vive pro 2 and with the post process material in UE5.4. And it is working as expected with the 2D room view but when I switch to custom or 3D stereo I cannot see anything from the passthrough. I might be missing some simple thing but I would appreciate any insight on this.

Thank you for the amazing work though!

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