Hey, the events that work with motion controllers can be accessed by right clicking in the event graph and searching (They all have prefixes of “MotionController”).
e.g. to get access to the press of the left touch pad the event you want is “MotionController(L) Thumbstick”
I made an image showing what buttons on the vive controller map to the specific input events
I think this cheat sheet is now outdated (at least in UE 4.25). At least the menu button no longer maps to the “shoulder” input.
Looks like since 4.23 you now have to follow this method to customize all the inputs yourselves: https://docs.unrealengine.com/en-US/…put/index.html
Some buttons by default aren’t bound at all (including the menu buttons).