The location of the controller is rendered correctly but when i am doing a simple line trace from the controller, the line trace seems to be “bouncy” (when you move the controller the line trace did not follow the controller correctly; it seems to move arround the controller).
I can check “disable low latency update” and it is much better but i don’t think it is the right way to do it.
I believe that “disable low latency update” would be the correct workflow for the issue that you are describing. Are you saying that there is still a high amount of latency?
In a blank project i didn’t notice latency if i tick “Disable Low Latency Update” but i thought we must not disable it since it causes the controller to lag behind our movements.
I found a video that describes the problem : - YouTube
@ 10s we can see the blue laser movement that move arround the controller
If i move the controller very fast it is easier to see.
I was able to reproduce this issue on our end using the project provided. I have written up a report ( UE-32642) and I have submitted it to the developers for further consideration. I will provide updates with any pertinent information as it becomes available. Thank you for your time and information.