i try to create a Cube during Runtime with ProceduralMeshComponent. Creating a Cube with 24 Verts works fine.
The thing is, i want to have more than 24 Verts so i can male a Sphere from it with adjustable detail.
I struggle to generate the Triangles Indices for the CreateMeshSection(…) function
UE4 - Sphere from Cube (Procedural Mesh Test) - YouTube like this