Hello , I am trying to create Outlines for my characters by following this guide http://www.michalorzelek.com/blog/tutorial-creating-outline-effect-around-objects/.
However when I set the Infinite Extent (Unbound) on the Post Processing Volume ,which is added into the level, set to true , I get this :
It shows the Outline on the mesh and it shows only the objects with Render CustomDepth Pass set to true.
This is how it looks with Unbound set to false.
The Material Functions :
MF_Convolve Texture:
MF_ExtraDepth:
MF_SampleSceneTexture:
OutlineCharacters :