Hey guys, i’m trying to create a force feedback effect to make the xbox controller rumble, but I really don’t know why this doesn’t work.
I created one Force Feedback Effect, and just linked the node to Jump function for test… but it really doesn’t work
Someone can help me with this?
There have been a number of posts about this and i have yet to see anyone get it working.
Can anyone help me to locate where to create a new force feedback effect? I can find it nowhere.
Looks like an old post, but hey since I was looking for answer and figured it out myself, I thought I should stop by.
First create your Blueprint ForceFeedback and tweak it as you like.
In your Player Controller Blueprint, add a “Force feedback Enabled” action and set it to ENABLE.
Then place a “Client Play Force Force Feedback”, and link the ForceFeedback blueprint you created above.
Right click in the Content Browser > Miscellaneous > Force Feedback
Though I personally can’t get force feedback or heptic working with the steam controller.