Hey guys, i’m trying to create a force feedback effect to make the xbox controller rumble, but I really don’t know why this doesn’t work.
I created one Force Feedback Effect, and just linked the node to Jump function for test… but it really doesn’t work
Someone can help me with this?
RimmyD
July 14, 2014, 11:51pm
#2
There have been a number of posts about this and i have yet to see anyone get it working.
Can anyone help me to locate where to create a new force feedback effect? I can find it nowhere.
Genova
June 2, 2015, 5:39am
#4
Looks like an old post, but hey since I was looking for answer and figured it out myself, I thought I should stop by.
First create your Blueprint ForceFeedback and tweak it as you like.
In your Player Controller Blueprint, add a “Force feedback Enabled” action and set it to ENABLE.
Then place a “Client Play Force Force Feedback”, and link the ForceFeedback blueprint you created above.
Voilà
soreal
April 3, 2016, 4:43am
#5
Right click in the Content Browser > Miscellaneous > Force Feedback
Though I personally can’t get force feedback or heptic working with the steam controller.