I know this is a very old post - but i had a couple questions - Did you ever add functionality for this? Also, I thought that the console doesnt get packaged with the game. So wouldn’t this hack not work?
I am randomly generating a game board at game start. I’m trying to build navmesh overtop of it at runtime. I can’t get it to update.
I have the project set for dynamic navmesh. The level starts with a pool of navmeshs that i move and resize as needed to be placed overtop of my generated land. Still not working - any suggestions?