Hello, I am new to the unreal engine
but I do have some background in developing ArKit 3.0
app. My idea is to design a surface / Mesh which will open in a camera as an AR world and user can walk over the mesh / Surface in AR World and see the other static objects around them.
You can imagine in the following steps:
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Users open the app.
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Start the AR world to open up the camera.
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Users tap on the screen to load the mesh.
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Users see a door and as soon as they enter into it.
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They can walk over the surface and see all the objects (It should feel like that they are moving into the surface).
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They can come out from the door.
I followed some AR tutorials on Unreal and was able to place the shapes on a plane. I can’t figure out what to search for the above requirements. Any help would be appreciable.