How to voxelize a model by adapting UE5 materials?

[質問]
UE5で動画のように、マテリアルを適応で
モデルをボクセル化する方法を知りませんか? pic.twitter.com/6VLI0kjaH5

— DOKORO@ (@dokoro2136) August 20, 2023

I would like to know how to voxelize a model in UE5 by adapting the material, as in the video.
The video uses UE4.19,
UE5 disabled the tessellation of
material tessellation, which is disabled in UE5.
I would like to know how to voxelize a model in UE5 by adapting the material, as in the video.
The video uses UE4.19,
UE5 disabled the tessellation of
material tessellation, which is disabled in UE5.
I haven’t been able to do a simple transition.

2 Likes

I do recall a way of doing this with WPO, but can’t find it.

I know it was related to this kind of method

I have put this together

You need enough geometry on the mesh for it to work

fake vox

2 Likes

This is really good. For anything more advanced you’d probably end up doing marching cubes.

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Thank you.
This is just what I was looking for!
It really helped me out!

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