I’ve watched one of the Twitch Streams about the new POM function, and there is an output in the function that lets you visualize the cost of the shader when you plug the result into Emissive, is there any way of doing this for BumpOffset?
I’ve watched one of the Twitch Streams about the new POM function, and there is an output in the function that lets you visualize the cost of the shader when you plug the result into Emissive, is there any way of doing this for BumpOffset?