How to visualize a spring?


I am kinda puzzled how to visualize a spring coil ? I need it to be between to objects obviously, the distance between them will change, so the coil should
adjust accordingly.

Any suggestions?


You could use a spline-mesh. I’m not 100% on the math, but essentially you distribute each point along a line between your start and end points, whilst maintaining their relative distance from the center of the spring (the line in this case)

Here’s a basic helix example:

You will need to tuck in/adjust the start/end tangents. Step is your height a.k.a. boing factor.

Awesome, this is what I was looking for