How to visualise a physics field in-game?

When I place FS_MasterField in game, unchecking Hidden in Game and checking Visible, it remains invisible.

I was so confused I had someone else repeat the process on their machine in a fresh FPS project.

How can you see fields in-game to debug them?

Debug.

You have a setting called ‘Debug’. That’s how you debug…

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I meet the same problem. Can you teach me how to deal with it? Do you have any picture to explain it? Thanks.