I’m trying to understand how to view an instanced blueprint characters anim graph at runtime. I’ve posted a link to the only other similar result I’ve been able to find below below it seems outdated.
I’ve found that you can debug a character blueprint at runtime when in a character blueprint, but I’ve been unable to find something similar for an animation blueprint that will allow me to preview the animation graph for that character at runtime.
Character Blueprint :
Animation Blueprint :
Is this possible?