How to using cpp to create speedtree in ue

Hi everyone,

I need to create tee using by programming,but I really can not find any tutorial.I want to know it is that possible and How.

thank you

Hey @Joexiong11! Welcome to the Forums!

I believe what might be looking for is procedural mesh generation or geometry scripting. Here are some Epic and non-Epic affiliated guides and documentation to get you started for reference:

Non-Epic Affiliated

Good luck with your procedural trees!